<?xml version="1.0"?>
<creature>
  <script>ImaginarySky</script>
  <stat>
    <riskLevel>1</riskLevel>
    <maxWorkCount>4</maxWorkCount>
    <workProb type="R">
      <prob level="1">0</prob>
      <prob level="2">0</prob>
      <prob level="3">0</prob>
      <prob level="4">0</prob>
      <prob level="5">0</prob>
    </workProb>
    <workProb type="W">
      <prob level="1">0</prob>
      <prob level="2">0.1</prob>
      <prob level="3">0.2</prob>
      <prob level="4">0.3</prob>
      <prob level="5">0.4</prob>
    </workProb>
    <workProb type="B">
      <prob level="1">0</prob>
      <prob level="2">0</prob>
      <prob level="3">0.3</prob>
      <prob level="4">0.3</prob>
      <prob level="5">0.3</prob>
    </workProb>
    <workProb type="P">
      <prob level="1">0</prob>
      <prob level="2">0</prob>
      <prob level="3">0</prob>
      <prob level="4">0</prob>
      <prob level="5">0.2</prob>
    </workProb>
    <escapeable>false</escapeable>
    <qliphoth>0</qliphoth>
    <workCooltime>21</workCooltime>
    <feelingStateCubeBounds>
      <cube>20</cube>
      <cube>30</cube>
      <cube>40</cube>
    </feelingStateCubeBounds>
    <workDamage type="W" min="0" max="0" />
    <specialDamage>
      <damage id="1" type="W" min="0" max="0" />
    </specialDamage>
    <workSpeed>0.2</workSpeed>
    <observeInfo total="405">
      <observeElement name="stat" cost="100" />
      <observeElement name="defense" cost="100" />
      <observeElement name="work_r" cost="25" />
      <observeElement name="work_w" cost="25" />
      <observeElement name="work_b" cost="25" />
      <observeElement name="work_p" cost="25" />
      <observeElement name="care_0" cost="15" />
      <observeElement name="care_1" cost="15" />
      <observeElement name="care_2" cost="15" />
      <observeElement name="care_3" cost="15" />
      <observeElement name="care_4" cost="15" />
      <observeElement name="care_5" cost="15" />
      <observeElement name="care_6" cost="15" />
    </observeInfo>
    <observeBonus level="1" type="prob">1</observeBonus>
    <observeBonus level="2" type="prob">2</observeBonus>
    <observeBonus level="3" type="prob">3</observeBonus>
    <observeBonus level="4" type="prob">4</observeBonus>

  </stat>
  <graph>
    <node id="creature" x="-1.6" y="-1.8" type="creature" />
    <node id="workspace" x="1.9" y="-1.8" type="workspace" />
    <!--<node id="door"  x="2" y="-1" type="entry"/>-->
    <node id="outter" x="0" y="0" type="outterDoor" />
    <node id="inner" x="2" y="-1.8" type="innerDoor" />
    <!--<edge node1="workspace" node2="door" type="road" />-->
    <edge node1="workspace" node2="inner" type="road" />
    <edge node1="creature" node2="workspace" type="road" />
  </graph>
  <anim prefab="Custom/ImagSkyEmptyRoomAnim" x="-1" y="-2" />
  <portrait src="CreatureSprite/Dummy" />
  <sound action="Default" src="creature/wraith/Wraith_Default" />
  <sound action="Kill" src="creature/wraith/Wraith_Kill" />
</creature>